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Redefining tiers

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Redefining tiers

Postby Mea quidem sententia » Fri Oct 21, 2016 6:35 pm

I'm not sure what we should do with regard to tier lists. Tier lists are often — if not always — based after Marvel and DC comics. There is no clear definition for things like "sky father" or "abstract", nor is there any reason to differ meta- from superhumans. I think we should come up with what makes who and find better terms than these.
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Re: Redefining tiers

Postby Epicazeroth » Sat Oct 22, 2016 11:31 pm

I see two possible (easy) ways to do this. There are probably better ones, but they likely take more time to come up with than I want to spend.
1) Just put them by level of power. Meaning "normal human", "building level", "citybuster", etc. Of course the problem with this is that it's harder to fit in characters who have less proportionate power levels of their various abilities (glass cannons, etc.)
1b) Or, we could make levels for various abilities. For example: strength, durability, speed, destructive potential, etc.
2) Alternatively, take a list of characters who are the most well-known for various tiers, and use them as benchmarks or comparisons.
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Re: Redefining tiers

Postby Mea quidem sententia » Tue Oct 25, 2016 1:25 pm

Epicazeroth wrote:I see two possible (easy) ways to do this. There are probably better ones, but they likely take more time to come up with than I want to spend.
1) Just put them by level of power. Meaning "normal human", "building level", "citybuster", etc. Of course the problem with this is that it's harder to fit in characters who have less proportionate power levels of their various abilities (glass cannons, etc.)
1b) Or, we could make levels for various abilities. For example: strength, durability, speed, destructive potential, etc.
2) Alternatively, take a list of characters who are the most well-known for various tiers, and use them as benchmarks or comparisons.


It doesn't make sense to say "building level" or "city buster" because buildings and cities vary in size. You would need to know the dimensions, and something like "small building" and "large building" don't tell us anything. Superman is also used often as a benchmark, but I don't like the idea of tier lists being made up of character names.
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Re: Redefining tiers

Postby Friendlysociopath » Thu Oct 27, 2016 9:51 pm

The simple problem is that tiers require a grading system- but virtually any system you use will have flaws due to the variety in fiction.

Which is why most people use Destructive Capability for tiers. It's a gaugable stat that all characters can use. Some characters slip through the cracks but no system is perfect.
Other sites IIRC assign the levels (small building, large building) tnt values or joules, that way even if someone doesn't destroy a building, they can be put into the tier if they meet the requirements.

Small building typically means a one-story house.
Large building typically means more than one story.
After large building I THINK comes city block.
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Re: Redefining tiers

Postby Epicazeroth » Mon Oct 31, 2016 12:57 am

I think actually Marvel's Power Grid (i.e.: a list of various attributes with values for each) is a pretty good example of a tiered grading system. It's horribly implemented – and almost insultingly scaled – but the idea is solid.
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Re: Redefining tiers

Postby harry56 » Tue May 23, 2017 4:44 am

It's only funny until someone gets hurt...then it's hilarious!


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