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Dante Respect Thread (Test)

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Re: Dante Respect Thread (Test)

Postby ka-tet19 » Fri Feb 15, 2013 5:20 pm

dante can fly even without devil triggerImage
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Re: Dante Respect Thread (Test)

Postby ka-tet19 » Fri Feb 15, 2013 5:26 pm

http://www.youtube.com/watch?v=uqtkZIA2vzc
dante vs beowulf has two things worth mentioning one at the beginning of the video dante just stops the falling rocks with no trouble
and dante shown to actually having a decent durability feat at 4:20
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Fri Feb 22, 2013 10:49 pm

One thing I have been thinking about, as much as we quantify QS and try and push it off on Dante as using it, we forget Dante was capable of taking on an enemy who used the exact same ability, as well as teleport.
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So as powerful as Quicksilver is, his base was capable of taking on Greyon who used the ability against him.
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Re: Dante Respect Thread (Test)

Postby Chuck inglish » Fri Mar 29, 2013 2:59 pm

Hey could someone quantify how fast dante moved his arm in this scene http://www.youtube.com/watch?v=x6YMXXutxI8 (3:14) where the balls are slowed down and even Dante's bullet is slowed down to a degree but yet dante dante is able to move his arm at normal speed. could someone gauge how fast dante moved?
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Re: Dante Respect Thread (Test)

Postby Chuck inglish » Fri Mar 29, 2013 3:29 pm

Hey could some one find out how fast dante moved his arm in this scene http://www.youtube.com/watch?v=x6YMXXutxI8 (3:14) the pool table balls and the Dante's bullet is slowed down to a certain degree but Dante's arm moved at a normal pace when he shot the bullet. Could some one Gague how fast he was?
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Re: Dante Respect Thread (Test)

Postby Stealthranger » Sat Mar 30, 2013 12:10 am

It should be at least above mid supersonic if nothing else /shrug
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Re: Dante Respect Thread (Test)

Postby ka-tet19 » Sun Apr 21, 2013 2:23 pm

Dualgunner wrote:One thing I have been thinking about, as much as we quantify QS and try and push it off on Dante as using it, we forget Dante was capable of taking on an enemy who used the exact same ability, as well as teleport.
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So as powerful as Quicksilver is, his base was capable of taking on Greyon who used the ability against him.

people often forget dantes other abilities. IMO he has one of the most underrated healing factors on the pile
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Re: Dante Respect Thread (Test)

Postby ka-tet19 » Sat May 25, 2013 1:16 pm

some of dantes most relevant healing factor feats
gets split right down the middle and survives
http://www.youtube.com/watch?v=H3R6iBvNStA
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people say dantes healing factor weakens when he fatigues. however the only times i can remember dante being fatigued are
dante vs vergil round one.

http://www.youtube.com/watch?feature=pl ... jebqbe5wJg

even though he is fatigued his hand that vergil cut is unharmed instead of severed, he survives being impaled, and his hand heals around vergils sword showing that he still has instant even when he is tired.

also
http://www.youtube.com/watch?list=ELGzr ... IgQ#t=814s
dante is completely unconscious and still survives being crucified and impaled
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Re: Dante Respect Thread (Test)

Postby ka-tet19 » Sun Jun 23, 2013 6:33 pm

ok. eventually i plan to do all of his weapons. however for now i will do two of my favorites
EBONY AND IVORY
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ebony and ivory are one of the only weapons to appear in every devil may cry game, they are semi automatic pistols customized to shoot rapid fire, they have infinite ammo and fire magic bullets
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description from dmc 1 "Dante's hand-made guns."
The move list for dmc 1
normal shot- shoot
charge shot- Charge your shot with demonic power. Dante remains stationary for this.
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description from dmc 2 "Dante’s hand-made twin pistols. They fire bullets with magic power."
The move list for dmc2
Twosome Time - Simultaneously shoot in different directions.
Rain Storm - Shoot at an enemy right below you while airborne.
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description from dmc3 "Dante's personally designed handguns made for rapid fire action."
The move list from dmc 3
normal shot- shoot
Twosome Time - Fire your guns simultaneously in any chosen direction.
Wild Stomp - Plant a foot down on an enemy that has been knocked over and hold them in place while you riddle off a barrage of bullets, then kick away their battered body.
Rain Storm - Rain hundreds of bullets down upon unsuspecting foes that lie waiting below you.
Charge Shot - Focus energy for a brief time then fire off a super-charged magically imbued burst. Levels 2 and 3 increase the number of bullets fired.
Rapid Shot - Quickly click off shots, resulting in a large number of bullets being fired in a short amount of time. Levels 2 and 3 lower the number of button presses required to execute the move.
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description from dmc4 "Personally designed by Dante, these pistols are the weapons of choice when rapid-fire is a necessity."
move list
Normal Shot- While lacking power, this attack is capable of rapid fire.
Charge Shot - By infusing bullets with accumulated magical energy, they are capable of delivering even more damage. Levels 2 and 3 increase the number of magically charged bullets.
Twosome Time - Fire in two directions to attack multiple foes simultaneously. After beginning the attack, Left stick will determine the direction of fire.
Rain Storm -Enter a vortex-like spin and rain hundreds of bullets upon unsuspecting foes that are below you. If . is held, Dante will continue the attack until he lands.
Honeycomb Fire - Turn enemies who lie ahead into honeycombs with the sting of countless rapid-fire bullets.
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ok now i'm gonna post some feats showing the power of his hand guns
starting with manga
dante blasts the heads of stone statues apart
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dante blasts apart a marble floor
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next DMC3
dante (a super strength character) tries to round house kick a door open when it does not work he goes for his guns. meaning they must have a decent level of force (9:00)
http://www.youtube.com/watch?list=SPC6a ... dhc#t=540s
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DMC1
dante explodes a motor cycle (2:32)
http://www.youtube.com/watch?feature=pl ... 0cs#t=152s

blasting pieces off of mundus (who tanks meteor busting attacks) (18:00)
http://www.youtube.com/watch?feature=pl ... n0#t=1079s
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DMC anime
dante shoots out the supports to a bridge through high wind (15:52)
http://www.youtube.com/watch?feature=pl ... uqs#t=952s

dante holds up an elephant sized demon with his guns http://www.youtube.com/watch?v=IOnDTZr6IgE (1:00)
(Aelfinn calc on dante holding up the elephant sized demon)
"I’m going to assume the demon was the low-end weight of a full-grown elephant (this mass is up for debate, so it’s just an assumption). The next assumption is that it was raised 2 meters.
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en.wikipedia.org/wiki/Elephant
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PE = mgh
PE = 3000 kg * 9.8 m/s/s * 2 meters
PE increase of 58800 Joules.
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So with a few bullets (I would say there were 15, if anyone is inclined to count or prove me wrong).
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Which means that Dante, in that scene, put out about 3920 Joules per bullet fast enough to keep this thing from falling.
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Another way to look at it is at least 29400 Newtons constantly applied, or about 6600 pounds of force (the weight of an elephant)."

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DMC 4
dante explodes berials head
http://www.youtube.com/watch?v=-MZdrJZo_ig

dante explodes echidna
http://www.youtube.com/watch?v=TsCm4hMzVrA

dante shatters alto angelo
http://www.youtube.com/watch?feature=pl ... lnY8#t=88s
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DMC2 (novel)
(to be filled in later)
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DMC2
dante destroys helicopter
http://www.youtube.com/watch?feature=pl ... AcE#t=465s

shoots Arius through concrete wall
http://www.youtube.com/watch?feature=pl ... cE#t=1375s
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Tue Oct 22, 2013 6:23 pm

Aelfinn, "Dante vs Itachi Uchiha"
"Anyway, 6600 pounds is probably a good place to start, but I’m going to use the Savior’s fist in this (which might take a lot of time). Anyway, in this post I simply wish to define some parameters.
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Based on this video, at around the six-minute mark:
http://www.youtube.com/watch?v=F0PZa-LOzQY
There are (low-end) five “cubic Dante’s” worth of stone in the hand alone. I’m wildly under-estimating, and that’s just an assumption, but there it is.
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Anyway, assuming Dante is 6-foot-3, that puts him at around 1.9 meters tall, and a “cubic Dante” is about 6.8 cubic meters. Five “cubic Dante’s” is a little more than 34 cubic meters.
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Now, from this site, stone is (low-end) 2300 kg per cubic meter.
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http://www.engineeringtoolbox.com/densi ... _1265.html
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Converting from kilograms to pounds to Newtons (using Google), results in 773,532.394 Newtons. Quite a lot.
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This is effectively a “lifting strength”. Now, even though lifting strength and striking strength are relatively closely related and use similar muscles, I’m going to divide by 8 (for example, the average bicep curl is one-fourth the average bench-press). This is 96691.5 Newtons."
------------------------------------
Continued:
"To quote myself from another thread:
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“Anyway, the length of the average forearm is 15.7% the length of the body, which is, on average, 173.1 cm. This means the average forearm length is about 0.272 meters.
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http://www.exrx.net/Kinesiology/Segments.html
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The weight of the forearm is 1.87 percent of the body, which means it weighs about 1.4 kg, which is also located 43% of the forearm’s length away from the elbow. This is about 0.12 meters away from the elbow.
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1.4 kg that are 0.12 meters away from the fulcrum is a Torque of 1.6 Newton-meters. Holding a 1.5 kg sword and a 0.48 kg hand 0.272 meters away from the elbow is a Torque of about 5.3 Newton-meters. That is a total of about 7 Newton-meters resistance.”
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I’ll bump that up to 10 Newton-meters, as those measurements might be low for someone taller-than-average like Dante. Now, taking into account that the bicep attaches at ~4 cm from the elbow, the “striking strength” times 0.04 – 10 is equal to more than 3857.66 Newton-meters.
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Angluar acceleration is Torque divided by Moment of Intertia.
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en.wikipedia.org/wiki/Angular_acceleration
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Moment of Inertia is mass times radius squared.
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en.wikipedia.org/wiki/List_of_moments_of_inertia
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The moment of inertia, overestimating a little bit, is going to be about 0.3042. The Torque divided by that is about 12681.
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This creates an angular acceleration of 12681 radians/sec^2.
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Knowing that position is the second integral of acceleration, an equation can be found wherein (final radian = 6340.66*t^2). I will assume that a swing is 120 degrees or 2pi/3 radians.
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This results in a swing time of 0.000330 seconds.
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Further math could be done to see how fast the end of the sword was going."
-----------------------------------
"en.wikipedia.org/wiki/Arc_(geometry)
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Using this, the distance Dante’s hand traveled (assuming 0.3 meters distance from elbow) would equal (2pi/3) times 0.3, which results in 0.628 meters.
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That distance traveled in 0.000330 seconds is about 1902 m/s, or more than Mach 5. Assuming there is a sword extending two meters from the elbow, however, results in a speed of about Mach 17."
----------------------------------
"Uuuuuuuuuuhhhhhhhhh FUUUUUUUUUCKKK.
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Alright, guys. I made a slight mistake. Not an over-estimation, but an under-estimation. I don’t know what happened, but I am checking my math again. Check it yourself, if you can. I want to make absolutely sure. What I am getting is this:
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A 1.1 meter sword would be moving at MACH 20 WITHOUT accounting for the length of the forearm.
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Including the forearm puts it at almost Mach 26."
Aelfinn fixed this, and found a mistake in his math:
"False alarm, guys. This isn’t easy for me to admit, but I made a huge mistake.
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I miscalculated the time of the swing. It’s actually the square root of 0.000330.
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This means that Mach 20 is just wrong following this method. It isn’t even Mach 1.
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I’m sorry."
Here's scaling it: 0.000330x=1
1/.000330=x
x=3030.3 sword swings per second.

Impressive if the calc holds.
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