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Dante Respect Thread (Test)

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Dante Respect Thread (Test)

Postby Dualgunner » Tue Oct 23, 2012 5:50 pm

First time doing something like this...please go easy on me.

Will continue later

Creation Dante
--------------------------------------------------------
- Sample quote: "Looks like this is gonna be one hell of a party!"

Equipment
--------------------------------------------------------
Armor
    - Sample quote:
N/A
Communications
    - Sample quote:
Magical
    - Sample quote:
Medical
    - Sample quote:
Miscellaneous
    - Sample quote:
Sensory: Concealment
    - Sample quote:
Sensory: Detection
    - Sample quote:
Technological
Gun nut; he manufactured Ebony and Ivory himself.
    - Sample quote:
  • Devil May Cry, Guns — Ebony & Ivory: "Dante's hand-made guns."
  • Devil May Cry 2, Weapon File — Handguns: "Dante’s hand-made twin pistols. They fire bullets with magic power."
  • Devil May Cry 3: Dante's Awakening, Guns File — Ebony & Ivory: "Dante's personally designed handguns made for rapid fire action."
  • Devil May Cry 4, Dante's Arms File — Ebony & Ivory: "Personally designed by Dante, these pistols are the weapons of choice when rapid-fire is a necessity."
  • Devil May Cry 3, Code: 1 — Dante, Dante's Weapons — Ivory: "Ivory, his right gun, is custom built for rapid firing. Various parts are rounded to ensure fast draw times."
  • Devil May Cry 3, Code: 1 — Dante, Dante's Weapons — Ebony: "Ebony, his left gun, has been modified for long-distance targeting. it is designed for comfort and accuracy."
Weapons: Melee
Rebellion, several Devil Arms
    - Sample quote:
Weapons: Ranged
Ebony and Ivory, Shotgun,
    - Sample quote:

Magic
--------------------------------------------------------
- Sample quote:

Physical
--------------------------------------------------------
- Sample quote:

Powers
--------------------------------------------------------
- Sample quote:

Profile(s)
--------------------------------------------------------
- Sample quote:

Feats

Agility
--------------------------------------------------------
Acrobatics
    - Sample quote:
Combat
    - Sample quote:
Marksmanship
    - Sample quote:
Reaction Greatest quantified is .06 seconds and below
Speed
    - Sample quote:

Mental
--------------------------------------------------------
Intelligence
    - Sample quote:
Strategy
    - Sample quote:
Wits
    - Sample quote:

Social
--------------------------------------------------------
Intimidation
    - Sample quote:
Leadership
    - Sample quote:
Persuation
    - Sample quote:

Vitality
--------------------------------------------------------
Endurance
    - Sample quote:
Stamina
    - Sample quote:
Strength
    - Sample quote:
Last edited by Dualgunner on Sun Oct 28, 2012 1:04 am, edited 2 times in total.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Tue Oct 23, 2012 10:41 pm

Sense of time feat (?)
http://www.youtube.com/watch?feature=pl ... i6ng#t=79s

Desk is thrown at 1:19, pizza goes up
Catches pizza at 1:35

Pizza was in the air for 16 seconds of the video: that is a ridiculous amount of time for something to be in the air. The pizza was also undamaged, so it did not hit the ceiling, and even if the pizza stuck to the ceiling, the cardboard box would not have.

In order to fall for sixteen seconds, the pizza would have had to go extremely high. My school is three stories high, and it takes less than two seconds to land a bowling ball from that height. (we had an experiment to land a bowling ball in a TV from that height...) I forget the specifics of the experiment, so I cannot give an exact number, but:

Gravity accelerates downward at -9.8 m/s/s
(As reliable as wikianswers is...) http://wiki.answers.com/Q/How_many_mete ... y_building
About nine meters is three stories. I will get an exact blueprint of my school later. Meaning it should actually have taken less than or about a second to hit ground.

So the video obviously only distorted time within the first few seconds of the section, meaning either Dante moves extraordinarily fast, or his office has a ceiling height more than eight times taller than my school.

http://www.youtube.com/watch?feature=pl ... MBmY#t=79s
1:19 to 1:21 or so
Ignoring EVERYTHING ELSE THAT IS AMAZING in this video, he tanks a motorcycle explosion like it was nothing. As in, didn't even react even though he was holding the thing that exploded. No regen or anything.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Wed Oct 24, 2012 11:54 pm

I found this post on "Sephiroth vs Dante" by OriginalA and thought it would be a good addition.

EDIT: Lightning speed is hyperbole, but I figured the formula OA came up with is a good one, replacing "72" with whatever Dante's base speed is.

OA's formula
X + (X x 0.5) x 2 / 0.5 = Y

X being Dante's base speed
(X x .5) being Dante's Devil Trigger speed boost (if I understood right) when added with X
x2 is Quicksilver's upgrade
/.5 being Chrono Heart's slowing of time's passage

Read more in depth in the actual post below, however this formula is great for finding Dante's limit of speed from his base speed.


“Oh you did not respond to Seph destroying planets and suns with his Super nova.”
Super Nova is purely theatrics. If it was litteral then he would only be able to do it once, the sun would actually be destroyed instead of showing up as soon as Cloud and Crew left the creater, and it would actually be able to kill someone. The Super Nova attack, as preformed by Sephiroth, is ONLY capable of reducing a group of targets’ life by 3/4th of their current HPs and that is ALL it is capable of. It doesn’t destroy planets. It doesn’t destroy a star. It doesn’t destroy a system. and it doesn’t kill ANYONE.
“Seph also controls the lifestream now, which are all the souls of everyone or thing that has ever died or is yet to live.”
No he doesn’t. He has never been able to do that. He poisoned it for a little while, and even then it was only a small amount, and even then all that that did was weaken those poisoned people and made them capable of becoming new Sephiroths. He never once was able to directly control it; only influence it minorly.
“Seph can slice bullets in mid air, also great speed, I can’t comment on Dante’s 1,000,000.00 stabs in say, 3 seconds… hmmm.”
Yeah, woow, “great speed”. How undescriptive. Bullet speed isn’t even all that great at this point either as Dante was a bullet timer in DMC3 before he got his speed boosts from anything. With the Alastor Devil Arm Dante is capable of matching Lightning speed, which is about 72 miles per second. Even without that he is still capable of reacting to Lightning fast enough to dodge it via teleportation or block it with Royal Block. That puts Dante’s speed significantly higher than anything Sephiroth has been shown capable of. Also Sephiroth’s main weakness is from being blitzed as seen when Cloud ROFLStomps him with Omnislash in FF7, and again with Omnislash V5 in FF7:AC (and AC Complete).
Dante’s speed advantage is more than enough to deal with Sephiroth, and this is before Devil Trigger, which increases Dante’s speed by about 0.5, and before QuickSilver which increases Dante’s speed by about 2.0, and before Chrono Heart which reduces time speed by 0.5, and before Bangle of Time which stops time completely.
So even without the time stop, Dante should be able to reach:
72 + (72 x 0.5) x 2 / 0.5 = 432 Miles per second or Mach 2043. Dante is a speed demon, haha, litterally.
Holy crap! Dante can theoretically reach 1/500th of the speed of light!
Dante can also withstand hellfire, which is said to burn significantly hotter than a volcano. Volcano’s can burn at least as hot as 2,200 degrees F.
I’ve mentioned the fact that he can survive below 0 K ice attacks.
By the way, the big bad of the first DMC game was an interdimensional reality warper / actual immortal. … Dante beat him with a sealing spell that had enough power to prevent him from touching the human world for another 2000 years.
Dante is a POWER HOUSE.
http://www.youtube.com/watch?v=7Rz2ivHHCug
By moving his hand an INCH he completely demolished a solid stone monolith that stood several stories tall.
http://www.youtube.com/watch?v=GyPunrjd ... re=related
Dante tosses the Savior several feet so he can walk away from underneath its hand. Several 100 tons of solid stone at the very least.
So speed and strength both go to Dante.
Agility is at best a draw for Sephiroth; at worst Dante takes that too because his teleportation is faster as Sephiroth’s teleport takes a second for him to become able to move again. Aside from teleportation, Dante’s movements are far more agile as he constantly flips, twirls, twists, slides, revolves, and leaps with the upmost of ease. Contrasts Sephiroth who is mostly straight forward and cannot quickly change his flight path after entering flight. (Sephiroth can swoop and bank, but Dante can preform instant 180s in air without loss of speed).
So agility either is a tie or goes to Dante.
Dante’s Royal Block makes the vast majority of any magic that Sephiroth MIGHT be able to use useless anyways becuase it has been shown to block similar attacks that have a much higher power. Additionally since Royal Block is instant instead of passive it cannot be debuffed so any attempt made by Sephiroth to null Royal Block is just wasting time.
So endurance goes to Dante too.
You know I’m begining to think that not even a well developed Materia set up would allow someone to direclty defeat Dante without a cheap trick like infinite Shield, Death, and counter-Omnislash.
Anyways there you go. Dante is faster, stronger, more enduring, and more agile. He probably thinks faster too since he commonly causes things to richocett off of random objects and hits his targets with perfect accuracy while doing this.
As seen at 3:14
http://www.youtube.com/watch?v=SGv5w3kCVHc
And 0:17
http://www.youtube.com/watch?v=kV-Z19chIJQ
And when he uses the Gunslinger attacks for Spiral, which includes shooting a bullet with another bullet so that they both bounces off of the walls into the target that the first bullet was flying straight towards already. And yes that does break logic as the second bullet would have to travel faster than the first despite that it is fired from the same gun; Dante can do weird things like that with his guns.
So his thinking speed is probably better too. At least in the way that he is able to understand complex geometry in an instant and in a constantly changing environment. And he has the percise control to accuratly pull off these shots with extreme ease.
The ONLY way Sephiroth would be able to stand against something like this is if he is simply immune to it all. Unfortuantly since Cloud’s regular old sword does its job of beating things to death pretty well when used against Sephiroth that means that Sephiroth isn’t going to be able to take advantage of the “Ganondorf Defense” (awesome match in my opinion. I loved seeing that silver haired momma’s boy taken down a peg by a true villian).
Last edited by Dualgunner on Thu Oct 25, 2012 4:17 pm, edited 1 time in total.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Thu Oct 25, 2012 12:49 pm

http://www.youtube.com/watch?feature=pl ... 14jo#t=29s
Sword goes up at :29 seconds
Returns between :39 and :40 seconds

Sword's Air Time (according to video): 11-12 Seconds
Like I stated before there is obviously time dilation in the scene, because 12 seconds is a ridiculous amount of time for something to be airborne, even if initially going up.

My physics brain is failing me for some reason, else wise I would calculate the amount of time it took Dante to actually put on his coat...if someone else can before I get my brain working for the pizza feat and coat feat, I would be very grateful.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Sat Oct 27, 2012 2:00 am

I have been wondering about whether or not Dante has telekinetic abilities. There are a few instances of him doing something similar.
Force Edge's "Round Trip" ability: "Throw the sword like a boomerang." We all know swords don't act like boomerangs, no matter what, but could be deferred to this trope, although the sword will return to you invariably. I bring this up because Vergil has the same ability with Force Edge in DMC3, where he can fight while the sword is boomeranging around and doing its thing before it returns to him, just like Dante in DMC.
Dante using "Round Trip" in Devil May Cry 1.
Vergil in Devil May Cry 3. (:23)
DMC2 Dante displaying "Round Trip" with Rebellion in Devil Trigger form

Rebellion's "Sword Pierce" ability: "Hurl your sword at the enemy, skewering them with it. (Press the combo again to recall the blade.)" An example of it in action. He actively calls the blade back from Beowulf, there is no "boomerang" about it.
Rebellion also has "Round Trip" in DMC4: "Hurl Rebellion at an enemy. The impaled blade will shred the enemy until called back by pressing .Or if not called back after a few seconds it will automatically return."
A show-off video of DMC4 Dante using "Round Trip" in several different instances, it looked like he had DT on in some but I doubt its necessary

Two major arguments I have made are: "It's just because its Force Edge. That's why Vergil does it too." But Rebellion also has it, not just Force Edge. The argument could also be made "He can only do it with swords!" but the opening of Devil May Cry also has this handy little bit:
http://www.youtube.com/watch?feature=pl ... G-KU#t=96s
Normall one could argue "Time dilation!" but the bike came to a complete halt while the fan was still moving.

So that is him doing something to manipulate physical objects in the middle of combat. He hasn't shown moving enemies around with his "TK" if it can be called that.

Anyway, what do you all think about my musings? Feel free to let me know. This is more fridge logic at midnight while playing the game.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Sun Oct 28, 2012 12:51 am

To Understand the Mission 8 Opening Scene:

There are several claims of Mach something or other that are derived from the scene where Dante dives off the Temen-ni-gru. In order to try and find this out myself, I need to look at a few things for myself. I will do this in parts as I complete things.

TL;DR Version:

Temen-ni-gru by Mission 8's beginning is 176.4 meters
Every second of freefall in the scene of Mission 8 is roughly 6 hundredths of a second in real time.

Factors of error:

The first video's scene time could be sped/slowed, so this calc relies on the fall taking exactly as long as the scene describes.
http://www.youtube.com/watch?v=9kzeBLGobcs
The second video does not accurately show just how far down the tower Dante actually goes, so it is assumed he goes halfway down.
Human error.

Step 1: Get a proper gauge of time the scene could have possibly taken place in.
To do this, we realize that Mission 3's opening had Vergil toss a demon off of the Temen-ni-gru, and we see it fall and hit the ground.


The demon slips off of the ledge at 1:42, but the actual fall scene doesn't begin until 1:46. The creature hits the ground at 1:48. For purposes of scoring for low-end calcs, we'll start the fall at 1:42 and count the fall as 6 seconds.

There are two things I aim to get from this: how much time was dilated in the Mission 8 scene, and how high the Temen-ni-gru was at the time, as it is not raised further until Mission 13 or so.


Time Dilation:
http://www.youtube.com/watch?v=3oOoqPaQBmo
Dante jumps at :54, his freefall ends at 2:01
That is 1:07 minutes of scene, or 67 seconds, and he was nowhere near the bottom of the tower by the end, based on the background at 2:01. Unfortunately, it is quantifiable how much of the tower he traversed, so for a low end calc, I will assume he hit the halfway mark, as has been noted in the possible factors of error.

Since from the next equation we know that the tower is 176.4 meters, the halfway point would be 88.2 meters.
Xf = X0 + V0t +1/2at^2
0= 88.2m + 1/2at^2
-88.2m = 1/2at^2
-88.2m/1/2a=t^2
-88.2m/-4.9m/s/s=t^2
18 s^2=t^2

4.24s=t

By the time Dante would have hit the halfway mark of the tower, it has been 4.24 seconds, as opposed to the 6 full seconds of falling. In the 4.24 seconds of Dante actually descending, we get 67 seconds of scene.
4.24/67=0.06328358208
Every second in the scene is actually rough six hundredths of a second.



I will do my best to organize this part:


We are assuming Reality Laws of Physics here for the height of the tower.
DX = V(initial)t+1/2at^2
It was a drop, so V(initial) is zero.

We know acceleration is (-9.8m/s/s) and we are assuming for a low-end calc that time is (6) seconds.

DX= -1/2 (-9.8m/s/s)(6s)^2
DX=(-4.9)m/s/s (36) s^2 = -176.4 m
Xf - X0 = -176.4 m

Xfinal is zero

0 - x0 = -176.4 m

Multiply both sides by -1

x0 = 176.4 m

Based on these calcs, the tower is 176.4 meters tall at Mission 3, and considering the tower's size doesn't change until Mission 13, its safe to say that that is how tall the tower was during Mission 8's beginning.
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Re: Dante Respect Thread (Test)

Postby Proto-Mind » Sun Oct 28, 2012 12:46 pm

I wasn't aware of that tower from Mission 3. I used Mission 8 to time Dante's falling so I could find out how fast he was running. While you ended up with 67 seconds, in the CV vs. DMC vs. GoW match I ended up with 66 seconds. That's negligible. I wasn't sure if some things would need to be adjusted because there is a part where everything slows down in that scene, Dante gets surrounded by those flying creatures, and he also lands on one of them, somewhat decreasing his falling speed. All of this would affect his fall. My stopwatch didn't slow down when the scene slowed down, for example.

9.8 m/s is the same thing as covering that distance each second. As 1 second passes, the speed increases. So 9.8 in 1 second, 19.6 in 2 seconds, 29.4 in 3 seconds. So what I did was 9.8 * 66. I would assume Dante dropped 646.8 m. I take it you're saying Dante's dive in Mission 8 only appeared longer because everything was going by six-hundredth of a second, which is the same as 60 milliseconds. I don't think this is agreeable if that's what's being said here because slowing down a scene would seem to be a type of time dilation in that this is what it would look like to Dante. We don't see this in the dive.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Sun Oct 28, 2012 2:48 pm

Proto-Mind wrote:I wasn't aware of that tower from Mission 3. I used Mission 8 to time Dante's falling so I could find out how fast he was running. While you ended up with 67 seconds, in the CV vs. DMC vs. GoW match I ended up with 66 seconds. That's negligible. I wasn't sure if some things would need to be adjusted because there is a part where everything slows down in that scene, Dante gets surrounded by those flying creatures, and he also lands on one of them, somewhat decreasing his falling speed. All of this would affect his fall. My stopwatch didn't slow down when the scene slowed down, for example.

9.8 m/s is the same thing as covering that distance each second. As 1 second passes, the speed increases. So 9.8 in 1 second, 19.6 in 2 seconds, 29.4 in 3 seconds. So what I did was 9.8 * 66 = 646.8 m/s. I take it you're saying Dante's dive in Mission 8 only appeared longer because everything was going by six-hundredth of a second, which is the same as 60 milliseconds. I don't think this is agreeable if that's what's being said here because slowing down a scene would seem to be a type of time dilation in that this is what it would look like to Dante. We don't see this in the dive.


A lot of my calculations are heavily reliant upon a comparison of the two scenes. I agree that no matter how much time is dilated in the scene, Dante is still accelerating at -9.8 m/s/s, this scene in my opinion would be a better gauge of Dante's reaction time.

The problem is, using Mission 3's demon's freefalling time as a comparison, there is no way Dante could have been on the tower longer than six seconds, and that would be assuming he hit the very bottom which we know he didn't. There are various factors of error to these calcs, such as the Mission 3 scene could have been time dilated, or the fact that between the demon slipping off of the tower and the scene of it falling we have a transition of Arkham's face.

The tower's size does not change until Mission 13, as this is when Arkham's plot becomes known to the trio, so the demon's falling seemed like a good gauge to use.
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Re: Dante Respect Thread (Test)

Postby Dualgunner » Mon Oct 29, 2012 10:31 pm

Dante has bullet-manipulating ability, if one takes the Spiral from DMC3 into account:
Devil May Cry 3: Dante's Awakening, Guns File — Spiral: "A large rifle that fires high penetration-type bullets."
However, he has an ability that allows him to ricochet the bullet off of things.
Trick Shot: "Ricochet bullets off surrounding walls to hit multiple enemies. Levels 2 and 3 increase the number of times a bullet ricochets."
Reflector: "Intentionally fire a bullet that ricochets off nearby surfaces, picking up speed and then impacting into an enemy doing maximum damage."
I don't think I need to say anything more when he can make "High-penetration" rounds ricochet off of surfaces, and *increase* their velocity before impact with an enemy.
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Re: Dante Respect Thread (Test)

Postby ka-tet19 » Sat Dec 01, 2012 10:39 pm

there are some issues with the top speed calc. the biggest of which is the underestimation of quick silver. in a calc done by tarbel
-
"Tarbel August 16, 2012 at 10:24 am - #162
http://www.youtube.com/watch?v=ItTtRm6sZks
-
Rocks are about 50 feet high.
They drop to Dante in about 2 seconds
according to this:
http://www.grc.nasa.gov/WWW/k-12/airplane/mofall.html
that sounds about right.
-
So to calculate its speed when it drops just over Dante’s head:
50 feet – 6 feet (Dante height) = 44 feet.
44 feet = 12.192 meters
-
Formula for finding time:
X(distance) = .5 * a * t^2
=
sqrt ( 2X/a ) = t
2*12.192 = 24.384
24.384/9.81 =
2.485626911314984709480122324159
sqrt of answer = 1.5765871086987184
*An estimate based off the height of the rocks, differs from video’s time slightly*
It takes 1.58 seconds for the rocks to fall to Dante’s head.
-
V = a * t
9.81 * 1.58 = 15.4998
Rocks were at 15.5 m/s while over Dante’s head.
-
To make the lowest end estimate possible, I’ll say the rocks were falling at 5 cm per second after quicksilver was activated. It’s actually much closer to 2 cm per second.
15.5 m/s changed to .05 m/s
=
310
-
Now for 2 cm per second.
15.5 m/s changed to .02 m/s
=
775
-
-
Lowest end speed decrease from Dante’s quicksilver = 310X slower
Middle = 775X slower
Max = 1650X slower
-
Of course if you use the time it took the rocks to fall from the video (2-3 seconds) this time slow would be much more, around 2000-3000X slower.
This proves that Dante is indeed apparently hypersonic when quicksilver is in use, although it’s actually a limited radius time slow."
-
edit version.
i did the review of the actual falling time completely wrong the first time i posted this lol but the result is still close to the same the rocks fall at 40seconds and stop at 46seconds so low end 1177.2 high end 2943
whatever becomes has already happened before the after thought began at all
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