New crossover idea.

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After reading this...are you going to download Battlezone 1?

Poll ended at Thu Oct 07, 2010 9:16 pm

Yes
3
15%
No
1
5%
STOP BUGGING US ABOUT IT!
7
35%
THE HORRIBLE TECHNOBABBLE BURNS ME! THE MECHANICUM WILL KILL YOU PRIME!
5
25%
This is interesting and i wish to learn more about Battlezone...
4
20%
 
Total votes : 20

Re: New crossover idea.

Postby cjrodarte » Wed Oct 06, 2010 11:32 pm

best wishes to you Optimus 8-)
“A person, who no matter how desperate the situation, gives others hope, is a true leader.”- Daisaku Ikeda
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Re: New crossover idea.

Postby Siggymansz » Wed Oct 06, 2010 11:45 pm

No problem, always happy to help

I'll hopefully get more done on Chp.1 done tomorrow.


YES!
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Re: New crossover idea.

Postby PrimeChaosZPP » Fri Oct 08, 2010 6:57 pm

StormForce Battalion

600 Blood Runners Patrol Frigates, 350 Blast Capper Cruisers, 190 StrongArm Battleships, 140 Junction Carriers, and 100 StormCaller Dreadnoughts.

Blood Runners X600
Patrol Frigates

3600 SP-STABBERS
9000 2x PD Chain Guns
3000 Shadowers
600 TAG Launchers
In Total.

Blast Cappers X350
Cruiser Class

175,000 Staggers

350 Large Blast Cannons
22,750 PD Shadowers
42,000 2x PD Chain Guns
10,500 TAG Launchers
5250 SP-STABBERS

350 Missile Bays
70,000 per firing
In Total.

Junction X140
Carrier Class

25,200 Staggers
10,500 Blitzes

140 MMAG
20,300 PD Shadowers
11,900 2x PD Chain Guns
56,000 TAG Launchers
21,000 SP-STABBERS
In Total.

StrongArm X190
Battleship Class

7600 Staggers
4750 Blitzes

570 MMAGs
380 Large Flash Cannons
190 Large Blast Cannon
30,400 PD Shadowers
19,950 2x PD Chain Guns
12,350 TAG Launchers
4,750 SP-STABBERS
In Total.

Stormcaller X100
Dreadnought Class

400 Overpowered Flash Cannons
300 Overpowered Blast Cannons
20,000 Point Defense Shadowers
15,000 2x Point Defense Chain Guns
13,000 TAG Launchers
9500 SP-STABBERS

200 Missile Bays
20,000 missiles per Firing

This is how many ships/guns the StormForce Battalion has. It is not standard size. Fleet sizes for the ISDF are usually

300 Frigates: Frigates act as screens and mobile anti-fighter/missile defense. Not designed for sustained engagements.

105 Cruisers: The Workhorse of the ISDF. Tough, mobile, and well rounded. Designed for sustained engagements and giving much needed support to heavier ships in the fleet.

30 Battleships: The Heavy hitters of all Fleet combat are in short supply. Having more than 30 in a place other than the most defended world is rare and an astonishing site to see. Having over 100 is only possible by visiting the Sol System or Elysium.

10 Carriers: Give much need fighter support. While just as heavily armored as battleships these ships are much slower due to the ships they carry. Able to pack a punch from far range the Carriers are able to act as "artillery" from long range.

Dreadnoughts: Seeing a Dreadnought is a very rare sight. Seeing 100 of them is enough to scare anyone. Both Earth and Elysium have 110 Dreadnoughts stationed at them at all times. For Elysium 100 Dreadnoughts are part of the Secret SF Battalion.
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Re: New crossover idea.

Postby Siggymansz » Fri Oct 08, 2010 7:04 pm

You realise the "Secret" Battalion alone could Solo the Council races even if there weapons were in teh kiloton range by sheer weight of Numbers

srsly............... :|

Edit: misread a bit................ :oops:

They could give the Council races a hell of a fight even if thier ships are so underpowerd they only score a kill ratio fo 1:1
*They being the "Secret" Battalion

Edit2: Seeing as 2 Blast Capper Cruisers were able to Take on 100+ Ships of the Council(Turians) before they thought "Hmmm.....Maybe this wasn't such a good idea" I'mma thinking the StormForce Crushes the Counci with a kill ratio of AT LEAST 1D:50K
Last edited by Siggymansz on Fri Oct 08, 2010 7:09 pm, edited 1 time in total.
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Re: New crossover idea.

Postby PrimeChaosZPP » Fri Oct 08, 2010 7:07 pm

Which is they're only going to be used once. The SF Battalion is the most elite, powerful, and biggest force Humanity has ever assembled. Thanks to nBSG FTL they can pop in charge up, fire, obliterate all enemy ships at once. The only other time they might come into play is if the Council find Elysium and tries to attack it. And also no Siggy. Most Citadel races (Turians, Asari, and Salarians) have fleets in the tens of thousands. They were attacked by the Geth and used the Quarians as an excuse to build up along with the Geth.
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Re: New crossover idea.

Postby Siggymansz » Fri Oct 08, 2010 7:12 pm

PrimeChaosZPP wrote:And also no Siggy. Most Citadel races (Turians, Asari, and Salarians) have fleets in the tens of thousands. They were attacked by the Geth and used the Quarians as an excuse to build up along with the Geth.


Yes....................But those ships have Sub kiloton to Kiloton weaponry (Because 36 Kilotons is kindof a big deal in ME :lol: )

But i do not wish tostart a debate over a crossover..........I'll just have to put it under Willing Suspension Of Disbelief
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Re: New crossover idea.

Postby PrimeChaosZPP » Fri Oct 08, 2010 7:16 pm

Thats true...if they couldn't build anymore Dreadnoughts. Basically the entire Citadel said "Fuck that stupid Dreadnought Treaty! We almost died because of the Geth! We mean the Quarians! Yeah them! So they have a larger amount of Dreadnoughts and other ships due to being on a War Industry.
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Re: New crossover idea.

Postby Siggymansz » Fri Oct 08, 2010 7:31 pm

Ok then.................................
:mrgreen: :mrgreen: :mrgreen:
Then why only send a small number to help out a really Big Turian fleet in really Deep doo doo
:mrgreen: :mrgreen: :mrgreen:
(you don't need to answer that, Its a joke)
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Re: New crossover idea.

Postby PrimeChaosZPP » Fri Oct 08, 2010 7:40 pm

Siggymansz wrote:Ok then.................................
:mrgreen: :mrgreen: :mrgreen:
Then why only send a small number to help out a really Big Turian fleet in really Deep doo doo
:mrgreen: :mrgreen: :mrgreen:
(you don't need to answer that, Its a joke)



While a joke its a good question. Remember the Galaxy is a BIG place. The 6 Turian Dreadnoughts that entered the battle were actually very lucky(or unlucky depending on POV). They had dropped out of ME FTL after searching their own patrol and randomly came upon the Quarian and Turian Fleet battle. Also the 6 Dreadnoughts are what allowed the Turians to take out the Pumpshot. The Flakburner was nearly about to suffer the same fate. Of course the ME races have just the sort of weapons to take out biometal ships. Biometal works by equally distributing damage all over the vessel. However, since the MEverse ship guns fire so quickly and so much they can pierce and damage areas that would usually take a lot longer to damage.
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Re: New crossover idea.

Postby Siggymansz » Fri Oct 08, 2010 7:49 pm

Interesting


So..............it takes 6+ of the Strongest ship class the CR (Council races) have to take out one Battle damaged Blast Capper Cruiser

I get that the Oomans have to compete with the Covenant later on........but I can't help but picture CR as teh little kid who is getting beaten up for his lunch Money :lol:
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